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Hierarchy

Index

Constructors

Methods

  • AddFace(aF: Graphic3d_ZLayerId): void
  • Contains_2(theF: Graphic3d_ZLayerId): boolean
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • Dump(): void
  • Edge(): Graphic3d_ZLayerId
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsPaveBlockOnEdge(theIndex: Graphic3d_ZLayerId): boolean
  • IsPaveBlockOnFace(theIndex: Graphic3d_ZLayerId): boolean
  • PaveBlocks(): BOPDS_ListOfPaveBlock
  • SetEdge(theEdge: Graphic3d_ZLayerId): void
  • SetPaveBlocks(aLPB: BOPDS_ListOfPaveBlock): void
  • SetTolerance(theTol: number): void
  • Tolerance(): number
  • delete(): void
  • get_type_name(): number

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