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Hierarchy

Index

Constructors

Methods

  • Append(theValue: BOPDS_ListOfPaveBlock): BOPDS_ListOfPaveBlock
  • Appended(): BOPDS_ListOfPaveBlock
  • ChangeFirst(): BOPDS_ListOfPaveBlock
  • ChangeLast(): BOPDS_ListOfPaveBlock
  • ChangeValue(theIndex: number): BOPDS_ListOfPaveBlock
  • Clear(): void
  • First(): BOPDS_ListOfPaveBlock
  • IsEmpty(): boolean
  • Last(): BOPDS_ListOfPaveBlock
  • Length(): number
  • Lower(): number
  • SetIncrement(aIncrement: Graphic3d_ZLayerId): void
  • SetValue(theIndex: number, theValue: BOPDS_ListOfPaveBlock): BOPDS_ListOfPaveBlock
  • Size(): number
  • Upper(): number
  • Value(theIndex: number): BOPDS_ListOfPaveBlock
  • begin(): any
  • cbegin(): any
  • cend(): any
  • delete(): void
  • end(): any

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