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Hierarchy

Index

Constructors

Methods

  • Parameters

    Returns void

  • Circles(): any
  • Returns any

  • GetShotCircles(): any
  • Returns any

  • SetPoint(thePoint: gp_XY): void
  • Parameters

    Returns void

  • Shift(thePnt: any, theTol: number): any
  • delete(): void
  • Coord(i: number, thePnt: any): number
  • IsEqual(theIndex: Graphic3d_ZLayerId, theTargetIndex: Graphic3d_ZLayerId): boolean
  • Parameters

    • theIndex: Graphic3d_ZLayerId
    • theTargetIndex: Graphic3d_ZLayerId

    Returns boolean

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