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Constructors

Methods

  • Bind_1(theIndex: Graphic3d_ZLayerId, theCircle: gp_Circ2d): void
  • Bind_2(theIndex: Graphic3d_ZLayerId, thePoint1: gp_XY, thePoint2: gp_XY, thePoint3: gp_XY): boolean
  • Delete(theIndex: Graphic3d_ZLayerId): void
  • Init(a0: Graphic3d_ZLayerId): void
  • IsEmpty(): boolean
  • MocBind(theIndex: Graphic3d_ZLayerId): void
  • Select(thePoint: gp_XY): any
  • SetCellSize_1(theSize: number): void
  • SetCellSize_2(theSizeX: number, theSizeY: number): void
  • delete(): void
  • MakeCircle(thePoint1: gp_XY, thePoint2: gp_XY, thePoint3: gp_XY, theLocation: gp_XY, theRadius: number): boolean

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