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Hierarchy

Index

Constructors

Methods

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • delete(): void
  • CreateEdgeTessellationExtractor(theDEdge: any, theDFace: any): any
  • Parameters

    • theDEdge: any
    • theDFace: any

    Returns any

  • Tessellate2d(theDEdge: any, theUpdateEnds: boolean): void
  • Parameters

    • theDEdge: any
    • theUpdateEnds: boolean

    Returns void

  • Tessellate3d(theDEdge: any, theTessellator: any, theUpdateEnds: boolean): void
  • Parameters

    • theDEdge: any
    • theTessellator: any
    • theUpdateEnds: boolean

    Returns void

  • get_type_name(): number

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