Methods
Enqueue
- Enqueue(theNode: Graphic3d_ZLayerId): void
Parameters
theNode: Graphic3d_ZLayerId
Returns void
Fetch
- Fetch(wasBusy: boolean): Graphic3d_ZLayerId
Parameters
Returns Graphic3d_ZLayerId
HasBusyThreads
- HasBusyThreads(): boolean
Size
- Size(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId