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Hierarchy

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Constructors

Methods

  • GetSingleSolutionFlag(): boolean
  • IsDone(): boolean
  • IsParallel(): boolean
  • NbExt(): Graphic3d_ZLayerId
  • Perform(): void
  • SetSingleSolutionFlag(theSingleSolutionFlag: boolean): void
  • SetTolerance(Tol: number): void
  • SquareDistance(N: Graphic3d_ZLayerId): number
  • delete(): void

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