Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

Index

Constructors

Methods

  • ChangeValue(I: Graphic3d_ZLayerId, J: Graphic3d_ZLayerId): number
  • ColNumber(): Graphic3d_ZLayerId
  • Decompose(): boolean
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • Init(Value: number): void
  • IsInProfile(i: Graphic3d_ZLayerId, j: Graphic3d_ZLayerId): boolean
  • Parameters

    • i: Graphic3d_ZLayerId
    • j: Graphic3d_ZLayerId

    Returns boolean

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • Multiplied(X: math_Vector, MX: math_Vector): void
  • OutM(): void
  • Returns void

  • OutS(): void
  • Returns void

  • Prepare(): boolean
  • RowNumber(): Graphic3d_ZLayerId
  • Solve_1(B: math_Vector, X: math_Vector): void
  • Solve_2(B: math_Vector, Init: math_Vector, X: math_Vector, Residual: math_Vector, Tolerance: number, NbIterations: Graphic3d_ZLayerId): void
  • Parameters

    • B: math_Vector
    • Init: math_Vector
    • X: math_Vector
    • Residual: math_Vector
    • Tolerance: number
    • NbIterations: Graphic3d_ZLayerId

    Returns void

  • delete(): void
  • get_type_name(): number

Generated using TypeDoc