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Hierarchy

Index

Constructors

Methods

  • ChangeValue(I: Graphic3d_ZLayerId, J: Graphic3d_ZLayerId): number
  • Parameters

    • I: Graphic3d_ZLayerId
    • J: Graphic3d_ZLayerId

    Returns number

  • ColNumber(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • Decompose(): boolean
  • Returns boolean

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • Init(Value: number): void
  • Parameters

    • Value: number

    Returns void

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • Multiplied(X: math_Vector, MX: math_Vector): void
  • Parameters

    • X: math_Vector
    • MX: math_Vector

    Returns void

  • Prepare(): boolean
  • Returns boolean

  • RowNumber(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • Solve_1(B: math_Vector, X: math_Vector): void
  • Parameters

    • B: math_Vector
    • X: math_Vector

    Returns void

  • Solve_2(B: math_Vector, Init: math_Vector, X: math_Vector, Residual: math_Vector, Tolerance: number, NbIterations: Graphic3d_ZLayerId): void
  • Parameters

    • B: math_Vector
    • Init: math_Vector
    • X: math_Vector
    • Residual: math_Vector
    • Tolerance: number
    • NbIterations: Graphic3d_ZLayerId

    Returns void

  • delete(): void
  • get_type_name(): number

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