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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
FEmTool_SparseMatrix
Class FEmTool_SparseMatrix
Hierarchy
Standard_Transient
FEmTool_SparseMatrix
FEmTool_ProfileMatrix
Index
Constructors
constructor
Methods
Change
Value
Col
Number
Decompose
Decrement
Ref
Counter
Delete
Dynamic
Type
Get
Ref
Count
Increment
Ref
Counter
Init
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Multiplied
Prepare
Row
Number
Solve_
1
Solve_
2
This
delete
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new FEm
Tool_
Sparse
Matrix
(
)
:
FEmTool_SparseMatrix
Returns
FEmTool_SparseMatrix
Methods
Change
Value
Change
Value
(
I
:
Graphic3d_ZLayerId
, J
:
Graphic3d_ZLayerId
)
:
number
Parameters
I:
Graphic3d_ZLayerId
J:
Graphic3d_ZLayerId
Returns
number
Col
Number
Col
Number
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Decompose
Decompose
(
)
:
boolean
Returns
boolean
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Init
Init
(
Value
:
number
)
:
void
Parameters
Value:
number
Returns
void
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Multiplied
Multiplied
(
X
:
math_Vector
, MX
:
math_Vector
)
:
void
Parameters
X:
math_Vector
MX:
math_Vector
Returns
void
Prepare
Prepare
(
)
:
boolean
Returns
boolean
Row
Number
Row
Number
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Solve_
1
Solve_
1
(
B
:
math_Vector
, X
:
math_Vector
)
:
void
Parameters
B:
math_Vector
X:
math_Vector
Returns
void
Solve_
2
Solve_
2
(
B
:
math_Vector
, Init
:
math_Vector
, X
:
math_Vector
, Residual
:
math_Vector
, Tolerance
:
number
, NbIterations
:
Graphic3d_ZLayerId
)
:
void
Parameters
B:
math_Vector
Init:
math_Vector
X:
math_Vector
Residual:
math_Vector
Tolerance:
number
NbIterations:
Graphic3d_ZLayerId
Returns
void
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
delete
delete
(
)
:
void
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
FEm
Tool_
Sparse
Matrix
constructor
Change
Value
Col
Number
Decompose
Decrement
Ref
Counter
Delete
Dynamic
Type
Get
Ref
Count
Increment
Ref
Counter
Init
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Multiplied
Prepare
Row
Number
Solve_
1
Solve_
2
This
delete
get_
type_
descriptor
get_
type_
name
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