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Constructors

Methods

  • Allocate(theSize: Standard_ThreadId): boolean
  • AttributeData(theAttrib: Graphic3d_TypeOfAttribute, theAttribIndex: Graphic3d_ZLayerId, theAttribStride: Standard_ThreadId): number
  • AttributeOffset(theAttribIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • ChangeAttributeData(theAttrib: Graphic3d_TypeOfAttribute, theAttribIndex: Graphic3d_ZLayerId, theAttribStride: Standard_ThreadId): number
  • ChangeData(): number
  • ChangeData_1(theAttribIndex: Graphic3d_ZLayerId): number
  • ChangeData_2(): number
  • Data(): number
  • Data_1(theAttribIndex: Graphic3d_ZLayerId): number
  • Data_2(): number
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • Free(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • Init_1(theNbElems: Graphic3d_ZLayerId, theAttribs: Graphic3d_Attribute, theNbAttribs: Graphic3d_ZLayerId): boolean
  • Invalidate(): void
  • Invalidate_1(): void
  • Returns void

  • Invalidate_2(theAttributeIndex: Graphic3d_ZLayerId): void
  • Parameters

    • theAttributeIndex: Graphic3d_ZLayerId

    Returns void

  • Invalidate_3(theAttributeIndex: Graphic3d_ZLayerId, theVertexLower: Graphic3d_ZLayerId, theVertexUpper: Graphic3d_ZLayerId): void
  • Parameters

    • theAttributeIndex: Graphic3d_ZLayerId
    • theVertexLower: Graphic3d_ZLayerId
    • theVertexUpper: Graphic3d_ZLayerId

    Returns void

  • Invalidate_4(theVertexLower: Graphic3d_ZLayerId, theVertexUpper: Graphic3d_ZLayerId): void
  • Parameters

    • theVertexLower: Graphic3d_ZLayerId
    • theVertexUpper: Graphic3d_ZLayerId

    Returns void

  • IsEmpty(): boolean
  • IsInstance_2(theTypeName: string): boolean
  • IsInterleaved(): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsMutable(): boolean
  • NbMaxElements(): Graphic3d_ZLayerId
  • SetInterleaved(theIsInterleaved: boolean): void
  • Parameters

    • theIsInterleaved: boolean

    Returns void

  • SetMutable(theMutable: boolean): void
  • Parameters

    • theMutable: boolean

    Returns void

  • Size(): Standard_ThreadId
  • Validate(): void
  • changeValue(theElem: Graphic3d_ZLayerId): number
  • delete(): void
  • release(): void
  • value(theElem: Graphic3d_ZLayerId): number
  • get_type_name(): number

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