Class Graphic3d_ZLayerSettings
Methods
CullingDistance
- CullingDistance(): number
DumpJson
- DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
Parameters
theOStream: Standard_OStream
theDepth: Graphic3d_ZLayerId
Returns void
HasCullingDistance
- HasCullingDistance(): boolean
HasCullingSize
- HasCullingSize(): boolean
SetClearDepth
- SetClearDepth(theValue: boolean): void
SetCullingDistance
- SetCullingDistance(theDistance: number): void
SetCullingSize
- SetCullingSize(theSize: number): void
SetDepthOffsetNegative
- SetDepthOffsetNegative(): void
SetDepthOffsetPositive
- SetDepthOffsetPositive(): void
SetEnableDepthTest
- SetEnableDepthTest(theValue: boolean): void
SetEnableDepthWrite
- SetEnableDepthWrite(theValue: boolean): void
SetEnvironmentTexture
- SetEnvironmentTexture(theValue: boolean): void
SetImmediate
- SetImmediate(theValue: boolean): void
SetName
- SetName(theName: XCAFDoc_PartId): void
SetOrigin
- SetOrigin(theOrigin: gp_XYZ): void
SetRaytracable
- SetRaytracable(theToRaytrace: boolean): void
SetRenderInDepthPrepass
- SetRenderInDepthPrepass(theToRender: boolean): void
ToEnableDepthTest
- ToEnableDepthTest(): boolean
ToEnableDepthWrite
- ToEnableDepthWrite(): boolean
ToRenderInDepthPrepass
- ToRenderInDepthPrepass(): boolean
UseEnvironmentTexture
- UseEnvironmentTexture(): boolean