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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
IFGraph_SCRoots_2
Class IFGraph_SCRoots_2
Hierarchy
IFGraph_SCRoots
IFGraph_SCRoots_2
Index
Constructors
constructor
Methods
Add
Part
Entities
Entity
Part
Num
Evaluate
First
Entity
Get
From
Entity
Get
From
Iter
Get
Parts
Is
In
Part
Is
Loaded
Is
Single
Loaded
Loaded
Graph
Model
More
Nb
Parts
Next
Part
Num
Reset
Set
Load
Set
Part
Num
Start
delete
Constructors
constructor
new IFGraph_
SCRoots_
2
(
subparts
:
IFGraph_StrongComponants
)
:
IFGraph_SCRoots_2
Parameters
subparts:
IFGraph_StrongComponants
Returns
IFGraph_SCRoots_2
Methods
Add
Part
Add
Part
(
)
:
void
Returns
void
Entities
Entities
(
)
:
Interface_EntityIterator
Returns
Interface_EntityIterator
Entity
Part
Num
Entity
Part
Num
(
ent
:
Handle_Standard_Transient
)
:
Graphic3d_ZLayerId
Parameters
ent:
Handle_Standard_Transient
Returns
Graphic3d_ZLayerId
Evaluate
Evaluate
(
)
:
void
Returns
void
First
Entity
First
Entity
(
)
:
Handle_Standard_Transient
Returns
Handle_Standard_Transient
Get
From
Entity
Get
From
Entity
(
ent
:
Handle_Standard_Transient
, shared
:
boolean
)
:
void
Parameters
ent:
Handle_Standard_Transient
shared:
boolean
Returns
void
Get
From
Iter
Get
From
Iter
(
iter
:
Interface_EntityIterator
)
:
void
Parameters
iter:
Interface_EntityIterator
Returns
void
Get
Parts
Get
Parts
(
other
:
IFGraph_SubPartsIterator
)
:
void
Parameters
other:
IFGraph_SubPartsIterator
Returns
void
Is
In
Part
Is
In
Part
(
ent
:
Handle_Standard_Transient
)
:
boolean
Parameters
ent:
Handle_Standard_Transient
Returns
boolean
Is
Loaded
Is
Loaded
(
ent
:
Handle_Standard_Transient
)
:
boolean
Parameters
ent:
Handle_Standard_Transient
Returns
boolean
Is
Single
Is
Single
(
)
:
boolean
Returns
boolean
Loaded
Loaded
(
)
:
Interface_GraphContent
Returns
Interface_GraphContent
Loaded
Graph
Loaded
Graph
(
)
:
Interface_Graph
Returns
Interface_Graph
Model
Model
(
)
:
Handle_Interface_InterfaceModel
Returns
Handle_Interface_InterfaceModel
More
More
(
)
:
boolean
Returns
boolean
Nb
Parts
Nb
Parts
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Next
Next
(
)
:
void
Returns
void
Part
Num
Part
Num
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Reset
Reset
(
)
:
void
Returns
void
Set
Load
Set
Load
(
)
:
void
Returns
void
Set
Part
Num
Set
Part
Num
(
num
:
Graphic3d_ZLayerId
)
:
void
Parameters
num:
Graphic3d_ZLayerId
Returns
void
Start
Start
(
)
:
void
Returns
void
delete
delete
(
)
:
void
Returns
void
Exports
IFGraph_
SCRoots_
2
constructor
Add
Part
Entities
Entity
Part
Num
Evaluate
First
Entity
Get
From
Entity
Get
From
Iter
Get
Parts
Is
In
Part
Is
Loaded
Is
Single
Loaded
Loaded
Graph
Model
More
Nb
Parts
Next
Part
Num
Reset
Set
Load
Set
Part
Num
Start
delete
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