Methods
AddPhase
- AddPhase(weight: number, name: string): void
Parameters
weight: number
name: string
Returns void
AddStep
- AddStep(weight: number): void
Start
- Start(items: Graphic3d_ZLayerId, cycles: Graphic3d_ZLayerId): void
Parameters
items: Graphic3d_ZLayerId
cycles: Graphic3d_ZLayerId
Returns void
Step
- Step(num: Graphic3d_ZLayerId): number
Static NextCycle
- NextCycle(items: Graphic3d_ZLayerId): void
Parameters
items: Graphic3d_ZLayerId
Returns void
Static NextItem
- NextItem(nbitems: Graphic3d_ZLayerId): void
Parameters
nbitems: Graphic3d_ZLayerId
Returns void
Static NextPhase
- NextPhase(items: Graphic3d_ZLayerId, cycles: Graphic3d_ZLayerId): void
Parameters
items: Graphic3d_ZLayerId
cycles: Graphic3d_ZLayerId
Returns void
Static Percent
- Percent(phase: boolean): Graphic3d_ZLayerId
Parameters
Returns Graphic3d_ZLayerId
Static SetPhase
- SetPhase(items: Graphic3d_ZLayerId, cycles: Graphic3d_ZLayerId): void
Parameters
items: Graphic3d_ZLayerId
cycles: Graphic3d_ZLayerId
Returns void
Static StartCount
- StartCount(items: Graphic3d_ZLayerId, title: string): void
Parameters
items: Graphic3d_ZLayerId
title: string
Returns void
Static Where
- Where(phase: boolean): string