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Hierarchy

Index

Constructors

Methods

  • AddPhase(weight: number, name: string): void
  • AddStep(weight: number): void
  • Start(items: Graphic3d_ZLayerId, cycles: Graphic3d_ZLayerId): void
  • Parameters

    • items: Graphic3d_ZLayerId
    • cycles: Graphic3d_ZLayerId

    Returns void

  • Step(num: Graphic3d_ZLayerId): number
  • delete(): void
  • End(): void
  • NextCycle(items: Graphic3d_ZLayerId): void
  • NextItem(nbitems: Graphic3d_ZLayerId): void
  • NextPhase(items: Graphic3d_ZLayerId, cycles: Graphic3d_ZLayerId): void
  • NextStep(): void
  • Percent(phase: boolean): Graphic3d_ZLayerId
  • SetPhase(items: Graphic3d_ZLayerId, cycles: Graphic3d_ZLayerId): void
  • Parameters

    • items: Graphic3d_ZLayerId
    • cycles: Graphic3d_ZLayerId

    Returns void

  • StartCount(items: Graphic3d_ZLayerId, title: string): void
  • Where(phase: boolean): string

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