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Hierarchy

Index

Constructors

Methods

  • Allocate(size: number): C_f
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • Free(anAddress: C_f): void
  • GetMemSize(): number
  • Returns number

  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • Reallocate(anAddress: C_f, oldSize: number, newSize: number): C_f
  • Parameters

    • anAddress: C_f
    • oldSize: number
    • newSize: number

    Returns C_f

  • Reset(doReleaseMem: boolean): void
  • Parameters

    • doReleaseMem: boolean

    Returns void

  • SetThreadSafe(theIsThreadSafe: boolean): void
  • Parameters

    • theIsThreadSafe: boolean

    Returns void

  • delete(): void
  • PrintMemUsageStatistics(): void
  • StandardCallBack(theIsAlloc: boolean, theStorage: Standard_Address, theRoundSize: Standard_ThreadId, theSize: Standard_ThreadId): void
  • get_type_name(): number

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