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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
Prs3d_BndBox
Class Prs3d_BndBox
Hierarchy
Prs3d_Root
Prs3d_BndBox
Index
Constructors
constructor
Methods
delete
Add_
1
Add_
2
Current
Group
Fill
Segments_
1
Fill
Segments_
2
Fill
Segments_
3
Fill
Segments_
4
New
Group
fill
Segments
Constructors
constructor
new
Prs3d_
Bnd
Box
(
)
:
Prs3d_BndBox
Returns
Prs3d_BndBox
Methods
delete
delete
(
)
:
void
Returns
void
Static
Add_
1
Add_
1
(
thePresentation
:
any
, theBndBox
:
Bnd_Box
, theDrawer
:
Handle_Prs3d_Drawer
)
:
void
Parameters
thePresentation:
any
theBndBox:
Bnd_Box
theDrawer:
Handle_Prs3d_Drawer
Returns
void
Static
Add_
2
Add_
2
(
thePresentation
:
any
, theBndBox
:
Bnd_OBB
, theDrawer
:
Handle_Prs3d_Drawer
)
:
void
Parameters
thePresentation:
any
theBndBox:
Bnd_OBB
theDrawer:
Handle_Prs3d_Drawer
Returns
void
Static
Current
Group
Current
Group
(
thePrs3d
:
any
)
:
Handle_Graphic3d_Group
Parameters
thePrs3d:
any
Returns
Handle_Graphic3d_Group
Static
Fill
Segments_
1
Fill
Segments_
1
(
theBox
:
Bnd_OBB
)
:
Handle_Graphic3d_ArrayOfSegments
Parameters
theBox:
Bnd_OBB
Returns
Handle_Graphic3d_ArrayOfSegments
Static
Fill
Segments_
2
Fill
Segments_
2
(
theBox
:
Bnd_Box
)
:
Handle_Graphic3d_ArrayOfSegments
Parameters
theBox:
Bnd_Box
Returns
Handle_Graphic3d_ArrayOfSegments
Static
Fill
Segments_
3
Fill
Segments_
3
(
theSegments
:
Handle_Graphic3d_ArrayOfSegments
, theBox
:
Bnd_OBB
)
:
void
Parameters
theSegments:
Handle_Graphic3d_ArrayOfSegments
theBox:
Bnd_OBB
Returns
void
Static
Fill
Segments_
4
Fill
Segments_
4
(
theSegments
:
Handle_Graphic3d_ArrayOfSegments
, theBox
:
Bnd_Box
)
:
void
Parameters
theSegments:
Handle_Graphic3d_ArrayOfSegments
theBox:
Bnd_Box
Returns
void
Static
New
Group
New
Group
(
thePrs3d
:
any
)
:
Handle_Graphic3d_Group
Parameters
thePrs3d:
any
Returns
Handle_Graphic3d_Group
Static
fill
Segments
fill
Segments
(
theSegments
:
Handle_Graphic3d_ArrayOfSegments
, theBox
:
gp_Pnt
)
:
void
Parameters
theSegments:
Handle_Graphic3d_ArrayOfSegments
theBox:
gp_Pnt
Returns
void
Exports
Prs3d_
Bnd
Box
constructor
delete
Add_
1
Add_
2
Current
Group
Fill
Segments_
1
Fill
Segments_
2
Fill
Segments_
3
Fill
Segments_
4
New
Group
fill
Segments
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