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Hierarchy

Index

Constructors

Methods

  • CopyTexture(theResTexture: XCAFDoc_PartId, theTexture: any, theKey: XCAFDoc_PartId): boolean
  • CreateTextureFolder(): boolean
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • DefineMaterial(theStyle: XCAFPrs_Style, theKey: XCAFDoc_PartId, theName: XCAFDoc_PartId): void
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsFailed(): boolean
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • delete(): void
  • get_type_name(): number

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