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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
Select3D_SensitiveGroup_1
Class Select3D_SensitiveGroup_1
Hierarchy
Select3D_SensitiveGroup
Select3D_SensitiveGroup_1
Index
Constructors
constructor
Methods
Add_
1
Add_
2
BVH
Bounding
Box
Box
Center
Center
Of
Geometry
Clear
Decrement
Ref
Counter
Delete
Dump
Json
Dynamic
Type
Entities
Get
Connected
Get
Leaf
Node
Size
Get
Ref
Count
Has
Init
Location
Increment
Ref
Counter
Inv
Init
Location
Is
In
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Last
Detected
Entity
Last
Detected
Entity
Index
Mark
Dirty
Matches
Must
Match
All
Nb
Sub
Elements
Owner
Id
Remove
Sensitivity
Factor
Set
Set
Builder
Set
Check
Overlap
All
Set
Match
Type
Set
Sensitivity
Factor
Set
Transform
Persistence
Size
Sub
Entity
Swap
This
To
BuildBVH
To
Check
Overlap
All
Transform
Persistence
delete
DefaultBVHBuilder
Set
DefaultBVHBuilder
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new
Select3
D_
Sensitive
Group_
1
(
theOwnerId
:
Handle_SelectMgr_EntityOwner
, theIsMustMatchAll
:
boolean
)
:
Select3D_SensitiveGroup_1
Parameters
theOwnerId:
Handle_SelectMgr_EntityOwner
theIsMustMatchAll:
boolean
Returns
Select3D_SensitiveGroup_1
Methods
Add_
1
Add_
1
(
theEntities
:
Select3D_EntitySequence
)
:
void
Parameters
theEntities:
Select3D_EntitySequence
Returns
void
Add_
2
Add_
2
(
theSensitive
:
Handle_Select3D_SensitiveEntity
)
:
void
Parameters
theSensitive:
Handle_Select3D_SensitiveEntity
Returns
void
BVH
BVH
(
)
:
void
Returns
void
Bounding
Box
Bounding
Box
(
)
:
Select3D_BndBox3d
Returns
Select3D_BndBox3d
Box
Box
(
theIdx
:
Graphic3d_ZLayerId
)
:
Select3D_BndBox3d
Parameters
theIdx:
Graphic3d_ZLayerId
Returns
Select3D_BndBox3d
Center
Center
(
theIdx
:
Graphic3d_ZLayerId
, theAxis
:
Graphic3d_ZLayerId
)
:
number
Parameters
theIdx:
Graphic3d_ZLayerId
theAxis:
Graphic3d_ZLayerId
Returns
number
Center
Of
Geometry
Center
Of
Geometry
(
)
:
gp_Pnt
Returns
gp_Pnt
Clear
Clear
(
)
:
void
Returns
void
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Dump
Json
Dump
Json
(
theOStream
:
Standard_OStream
, theDepth
:
Graphic3d_ZLayerId
)
:
void
Parameters
theOStream:
Standard_OStream
theDepth:
Graphic3d_ZLayerId
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Entities
Entities
(
)
:
Select3D_IndexedMapOfEntity
Returns
Select3D_IndexedMapOfEntity
Get
Connected
Get
Connected
(
)
:
Handle_Select3D_SensitiveEntity
Returns
Handle_Select3D_SensitiveEntity
Get
Leaf
Node
Size
Get
Leaf
Node
Size
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Has
Init
Location
Has
Init
Location
(
)
:
boolean
Returns
boolean
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Inv
Init
Location
Inv
Init
Location
(
)
:
gp_GTrsf
Returns
gp_GTrsf
Is
In
Is
In
(
theSensitive
:
Handle_Select3D_SensitiveEntity
)
:
boolean
Parameters
theSensitive:
Handle_Select3D_SensitiveEntity
Returns
boolean
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Last
Detected
Entity
Last
Detected
Entity
(
)
:
Handle_Select3D_SensitiveEntity
Returns
Handle_Select3D_SensitiveEntity
Last
Detected
Entity
Index
Last
Detected
Entity
Index
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Mark
Dirty
Mark
Dirty
(
)
:
void
Returns
void
Matches
Matches
(
theMgr
:
SelectBasics_SelectingVolumeManager
, thePickResult
:
SelectBasics_PickResult
)
:
boolean
Parameters
theMgr:
SelectBasics_SelectingVolumeManager
thePickResult:
SelectBasics_PickResult
Returns
boolean
Must
Match
All
Must
Match
All
(
)
:
boolean
Returns
boolean
Nb
Sub
Elements
Nb
Sub
Elements
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Owner
Id
Owner
Id
(
)
:
Handle_SelectMgr_EntityOwner
Returns
Handle_SelectMgr_EntityOwner
Remove
Remove
(
theSensitive
:
Handle_Select3D_SensitiveEntity
)
:
void
Parameters
theSensitive:
Handle_Select3D_SensitiveEntity
Returns
void
Sensitivity
Factor
Sensitivity
Factor
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Set
Set
(
theOwnerId
:
Handle_SelectMgr_EntityOwner
)
:
void
Parameters
theOwnerId:
Handle_SelectMgr_EntityOwner
Returns
void
Set
Builder
Set
Builder
(
theBuilder
:
any
)
:
void
Parameters
theBuilder:
any
Returns
void
Set
Check
Overlap
All
Set
Check
Overlap
All
(
theToCheckAll
:
boolean
)
:
void
Parameters
theToCheckAll:
boolean
Returns
void
Set
Match
Type
Set
Match
Type
(
theIsMustMatchAll
:
boolean
)
:
void
Parameters
theIsMustMatchAll:
boolean
Returns
void
Set
Sensitivity
Factor
Set
Sensitivity
Factor
(
theNewSens
:
Graphic3d_ZLayerId
)
:
void
Parameters
theNewSens:
Graphic3d_ZLayerId
Returns
void
Set
Transform
Persistence
Set
Transform
Persistence
(
theTrsfPers
:
Handle_Graphic3d_TransformPers
)
:
void
Parameters
theTrsfPers:
Handle_Graphic3d_TransformPers
Returns
void
Size
Size
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Sub
Entity
Sub
Entity
(
theIndex
:
Graphic3d_ZLayerId
)
:
Handle_Select3D_SensitiveEntity
Parameters
theIndex:
Graphic3d_ZLayerId
Returns
Handle_Select3D_SensitiveEntity
Swap
Swap
(
theIdx1
:
Graphic3d_ZLayerId
, theIdx2
:
Graphic3d_ZLayerId
)
:
void
Parameters
theIdx1:
Graphic3d_ZLayerId
theIdx2:
Graphic3d_ZLayerId
Returns
void
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
To
BuildBVH
To
BuildBVH
(
)
:
boolean
Returns
boolean
To
Check
Overlap
All
To
Check
Overlap
All
(
)
:
boolean
Returns
boolean
Transform
Persistence
Transform
Persistence
(
)
:
Handle_Graphic3d_TransformPers
Returns
Handle_Graphic3d_TransformPers
delete
delete
(
)
:
void
Returns
void
Static
DefaultBVHBuilder
DefaultBVHBuilder
(
)
:
any
Returns
any
Static
Set
DefaultBVHBuilder
Set
DefaultBVHBuilder
(
theBuilder
:
any
)
:
void
Parameters
theBuilder:
any
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
Select3
D_
Sensitive
Group_
1
constructor
Add_
1
Add_
2
BVH
Bounding
Box
Box
Center
Center
Of
Geometry
Clear
Decrement
Ref
Counter
Delete
Dump
Json
Dynamic
Type
Entities
Get
Connected
Get
Leaf
Node
Size
Get
Ref
Count
Has
Init
Location
Increment
Ref
Counter
Inv
Init
Location
Is
In
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Last
Detected
Entity
Last
Detected
Entity
Index
Mark
Dirty
Matches
Must
Match
All
Nb
Sub
Elements
Owner
Id
Remove
Sensitivity
Factor
Set
Set
Builder
Set
Check
Overlap
All
Set
Match
Type
Set
Sensitivity
Factor
Set
Transform
Persistence
Size
Sub
Entity
Swap
This
To
BuildBVH
To
Check
Overlap
All
Transform
Persistence
delete
DefaultBVHBuilder
Set
DefaultBVHBuilder
get_
type_
descriptor
get_
type_
name
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