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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
SelectMgr_Selection
Class SelectMgr_Selection
Hierarchy
Standard_Transient
SelectMgr_Selection
Index
Constructors
constructor
Methods
Add
BVHUpdate
Status
Change
Entities
Clear
Decrement
Ref
Counter
Delete
Destroy
Dump
Json
Dynamic
Type
Entities
Get
Ref
Count
Get
Selection
State
Increment
Ref
Counter
Is
Empty
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Mode
Sensitivity
Set
Selection
State
Set
Sensitivity
This
UpdateBVHStatus
Update
Status_
1
Update
Status_
2
delete
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new
Select
Mgr_
Selection
(
theModeIdx
:
Graphic3d_ZLayerId
)
:
SelectMgr_Selection
Parameters
theModeIdx:
Graphic3d_ZLayerId
Returns
SelectMgr_Selection
Methods
Add
Add
(
theSensitive
:
Handle_Select3D_SensitiveEntity
)
:
void
Parameters
theSensitive:
Handle_Select3D_SensitiveEntity
Returns
void
BVHUpdate
Status
BVHUpdate
Status
(
)
:
SelectMgr_TypeOfBVHUpdate
Returns
SelectMgr_TypeOfBVHUpdate
Change
Entities
Change
Entities
(
)
:
any
Returns
any
Clear
Clear
(
)
:
void
Returns
void
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Destroy
Destroy
(
)
:
void
Returns
void
Dump
Json
Dump
Json
(
theOStream
:
Standard_OStream
, theDepth
:
Graphic3d_ZLayerId
)
:
void
Parameters
theOStream:
Standard_OStream
theDepth:
Graphic3d_ZLayerId
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Entities
Entities
(
)
:
any
Returns
any
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Get
Selection
State
Get
Selection
State
(
)
:
SelectMgr_StateOfSelection
Returns
SelectMgr_StateOfSelection
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Is
Empty
Is
Empty
(
)
:
boolean
Returns
boolean
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Mode
Mode
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Sensitivity
Sensitivity
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Set
Selection
State
Set
Selection
State
(
theState
:
SelectMgr_StateOfSelection
)
:
void
Parameters
theState:
SelectMgr_StateOfSelection
Returns
void
Set
Sensitivity
Set
Sensitivity
(
theNewSens
:
Graphic3d_ZLayerId
)
:
void
Parameters
theNewSens:
Graphic3d_ZLayerId
Returns
void
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
UpdateBVHStatus
UpdateBVHStatus
(
theStatus
:
SelectMgr_TypeOfBVHUpdate
)
:
void
Parameters
theStatus:
SelectMgr_TypeOfBVHUpdate
Returns
void
Update
Status_
1
Update
Status_
1
(
)
:
SelectMgr_TypeOfUpdate
Returns
SelectMgr_TypeOfUpdate
Update
Status_
2
Update
Status_
2
(
theStatus
:
SelectMgr_TypeOfUpdate
)
:
void
Parameters
theStatus:
SelectMgr_TypeOfUpdate
Returns
void
delete
delete
(
)
:
void
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
Select
Mgr_
Selection
constructor
Add
BVHUpdate
Status
Change
Entities
Clear
Decrement
Ref
Counter
Delete
Destroy
Dump
Json
Dynamic
Type
Entities
Get
Ref
Count
Get
Selection
State
Increment
Ref
Counter
Is
Empty
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Mode
Sensitivity
Set
Selection
State
Set
Sensitivity
This
UpdateBVHStatus
Update
Status_
1
Update
Status_
2
delete
get_
type_
descriptor
get_
type_
name
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