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Hierarchy

Index

Constructors

Methods

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • SetU1(aU1: number): void
  • Parameters

    • aU1: number

    Returns void

  • SetU2(aU2: number): void
  • Parameters

    • aU2: number

    Returns void

  • SetUsense(aUsense: boolean): void
  • Parameters

    • aUsense: boolean

    Returns void

  • SetV1(aV1: number): void
  • Parameters

    • aV1: number

    Returns void

  • SetV2(aV2: number): void
  • Parameters

    • aV2: number

    Returns void

  • SetVsense(aVsense: boolean): void
  • Parameters

    • aVsense: boolean

    Returns void

  • U1(): number
  • Returns number

  • U2(): number
  • Returns number

  • Usense(): boolean
  • Returns boolean

  • V1(): number
  • Returns number

  • V2(): number
  • Returns number

  • Vsense(): boolean
  • Returns boolean

  • delete(): void
  • get_type_name(): number

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