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Hierarchy

Index

Constructors

Methods

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • HasLowerLimitActualRotation(): boolean
  • Returns boolean

  • HasUpperLimitActualRotation(): boolean
  • Returns boolean

  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • LowerLimitActualRotation(): number
  • Returns number

  • RX(): boolean
  • RY(): boolean
  • RZ(): boolean
  • SetLowerLimitActualRotation(theLowerLimitActualRotation: number): void
  • Parameters

    • theLowerLimitActualRotation: number

    Returns void

  • SetRX(theRX: boolean): void
  • SetRY(theRY: boolean): void
  • SetRZ(theRZ: boolean): void
  • SetTX(theTX: boolean): void
  • SetTY(theTY: boolean): void
  • SetTZ(theTZ: boolean): void
  • SetUpperLimitActualRotation(theUpperLimitActualRotation: number): void
  • Parameters

    • theUpperLimitActualRotation: number

    Returns void

  • TX(): boolean
  • TY(): boolean
  • TZ(): boolean
  • UpperLimitActualRotation(): number
  • Returns number

  • delete(): void
  • get_type_name(): number

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