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Hierarchy

Index

Constructors

Methods

  • ChangeDSIndex(I: Graphic3d_ZLayerId): void
  • ChangeIsWalk(B: boolean): void
  • ChangeKeep(B: boolean): void
  • ChangeMother(I: Graphic3d_ZLayerId): void
  • DSIndex(): Graphic3d_ZLayerId
  • IsWalk(): boolean
  • Keep(): boolean
  • Mother(): Graphic3d_ZLayerId
  • Range(First: number, Last: number): boolean
  • SetRange(First: number, Last: number): void
  • Tolerance_1(tol: number): void
  • Tolerance_2(): number
  • delete(): void

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