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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
Units_UnitsSystem
Class Units_UnitsSystem
Hierarchy
Standard_Transient
Units_UnitsSystem
Units_UnitsSystem_1
Units_UnitsSystem_2
Index
Constructors
constructor
Methods
Activate
Activates
Active
Unit
Active
Units
Sequence
ConvertSIValue
To
User
System
Convert
User
System
Value
ToSI
Convert
Value
To
User
System
Decrement
Ref
Counter
Delete
Dump
Dynamic
Type
Get
Ref
Count
Increment
Ref
Counter
Is
Empty
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Quantities
Sequence
Remove
Specify
This
delete
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new
Units_
Units
System
(
)
:
Units_UnitsSystem
Returns
Units_UnitsSystem
Methods
Activate
Activate
(
aquantity
:
string
, aunit
:
string
)
:
void
Parameters
aquantity:
string
aunit:
string
Returns
void
Activates
Activates
(
)
:
void
Returns
void
Active
Unit
Active
Unit
(
aquantity
:
string
)
:
XCAFDoc_PartId
Parameters
aquantity:
string
Returns
XCAFDoc_PartId
Active
Units
Sequence
Active
Units
Sequence
(
)
:
Handle_TColStd_HSequenceOfInteger
Returns
Handle_TColStd_HSequenceOfInteger
ConvertSIValue
To
User
System
ConvertSIValue
To
User
System
(
aquantity
:
string
, avalue
:
number
)
:
number
Parameters
aquantity:
string
avalue:
number
Returns
number
Convert
User
System
Value
ToSI
Convert
User
System
Value
ToSI
(
aquantity
:
string
, avalue
:
number
)
:
number
Parameters
aquantity:
string
avalue:
number
Returns
number
Convert
Value
To
User
System
Convert
Value
To
User
System
(
aquantity
:
string
, avalue
:
number
, aunit
:
string
)
:
number
Parameters
aquantity:
string
avalue:
number
aunit:
string
Returns
number
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Dump
Dump
(
)
:
void
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Is
Empty
Is
Empty
(
)
:
boolean
Returns
boolean
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Quantities
Sequence
Quantities
Sequence
(
)
:
Handle_Units_QuantitiesSequence
Returns
Handle_Units_QuantitiesSequence
Remove
Remove
(
aquantity
:
string
, aunit
:
string
)
:
void
Parameters
aquantity:
string
aunit:
string
Returns
void
Specify
Specify
(
aquantity
:
string
, aunit
:
string
)
:
void
Parameters
aquantity:
string
aunit:
string
Returns
void
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
delete
delete
(
)
:
void
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
Units_
Units
System
constructor
Activate
Activates
Active
Unit
Active
Units
Sequence
ConvertSIValue
To
User
System
Convert
User
System
Value
ToSI
Convert
Value
To
User
System
Decrement
Ref
Counter
Delete
Dump
Dynamic
Type
Get
Ref
Count
Increment
Ref
Counter
Is
Empty
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Quantities
Sequence
Remove
Specify
This
delete
get_
type_
descriptor
get_
type_
name
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