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Hierarchy

Index

Constructors

Methods

  • Angle(theOther: gp_Ax1): number
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • Parameters

    • theOStream: Standard_OStream
    • theDepth: Graphic3d_ZLayerId

    Returns void

  • InitFromJson(theSStream: Standard_SStream, theStreamPos: Graphic3d_ZLayerId): boolean
  • Parameters

    • theSStream: Standard_SStream
    • theStreamPos: Graphic3d_ZLayerId

    Returns boolean

  • IsCoaxial(Other: gp_Ax1, AngularTolerance: number, LinearTolerance: number): boolean
  • Parameters

    • Other: gp_Ax1
    • AngularTolerance: number
    • LinearTolerance: number

    Returns boolean

  • IsNormal(theOther: gp_Ax1, theAngularTolerance: number): boolean
  • IsOpposite(theOther: gp_Ax1, theAngularTolerance: number): boolean
  • IsParallel(theOther: gp_Ax1, theAngularTolerance: number): boolean
  • Reverse(): void
  • Rotate(theA1: gp_Ax1, theAngRad: number): void
  • Scale(theP: gp_Pnt, theS: number): void
  • SetDirection(theV: gp_Dir): void
  • SetLocation(theP: gp_Pnt): void
  • Translate_1(theV: gp_Vec): void
  • delete(): void

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