Methods
ChangeValue
- ChangeValue(theRow: Graphic3d_ZLayerId, theCol: Graphic3d_ZLayerId): number
Parameters
theRow: Graphic3d_ZLayerId
theCol: Graphic3d_ZLayerId
Returns number
Column
- Column(theCol: Graphic3d_ZLayerId): gp_XY
Parameters
theCol: Graphic3d_ZLayerId
Divide
- Divide(theScalar: number): void
Multiplied_2
- Multiplied_2(theScalar: number): gp_Mat2d
Multiply_2
- Multiply_2(theScalar: number): void
Power
- Power(theN: Graphic3d_ZLayerId): void
Powered
- Powered(theN: Graphic3d_ZLayerId): gp_Mat2d
Row
- Row(theRow: Graphic3d_ZLayerId): gp_XY
Parameters
theRow: Graphic3d_ZLayerId
SetCol
- SetCol(theCol: Graphic3d_ZLayerId, theValue: gp_XY): void
Parameters
theCol: Graphic3d_ZLayerId
Returns void
SetDiagonal
- SetDiagonal(theX1: number, theX2: number): void
Parameters
theX1: number
theX2: number
Returns void
SetRotation
- SetRotation(theAng: number): void
SetRow
- SetRow(theRow: Graphic3d_ZLayerId, theValue: gp_XY): void
Parameters
theRow: Graphic3d_ZLayerId
Returns void
SetScale
- SetScale(theS: number): void
SetValue
- SetValue(theRow: Graphic3d_ZLayerId, theCol: Graphic3d_ZLayerId, theValue: number): void
Parameters
theRow: Graphic3d_ZLayerId
theCol: Graphic3d_ZLayerId
theValue: number
Returns void
Value
- Value(theRow: Graphic3d_ZLayerId, theCol: Graphic3d_ZLayerId): number
Parameters
theRow: Graphic3d_ZLayerId
theCol: Graphic3d_ZLayerId
Returns number