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Index

Constructors

Methods

  • ChangeValue(theRow: Graphic3d_ZLayerId, theCol: Graphic3d_ZLayerId): number
  • Parameters

    • theRow: Graphic3d_ZLayerId
    • theCol: Graphic3d_ZLayerId

    Returns number

  • Column(theCol: Graphic3d_ZLayerId): gp_XY
  • Determinant(): number
  • Divide(theScalar: number): void
  • Invert(): void
  • IsSingular(): boolean
  • Multiplied_2(theScalar: number): gp_Mat2d
  • Multiply_2(theScalar: number): void
  • Power(theN: Graphic3d_ZLayerId): void
  • Parameters

    • theN: Graphic3d_ZLayerId

    Returns void

  • Powered(theN: Graphic3d_ZLayerId): gp_Mat2d
  • Row(theRow: Graphic3d_ZLayerId): gp_XY
  • SetCol(theCol: Graphic3d_ZLayerId, theValue: gp_XY): void
  • SetDiagonal(theX1: number, theX2: number): void
  • SetIdentity(): void
  • SetRotation(theAng: number): void
  • SetRow(theRow: Graphic3d_ZLayerId, theValue: gp_XY): void
  • SetScale(theS: number): void
  • SetValue(theRow: Graphic3d_ZLayerId, theCol: Graphic3d_ZLayerId, theValue: number): void
  • Parameters

    • theRow: Graphic3d_ZLayerId
    • theCol: Graphic3d_ZLayerId
    • theValue: number

    Returns void

  • Transpose(): void
  • Value(theRow: Graphic3d_ZLayerId, theCol: Graphic3d_ZLayerId): number
  • Parameters

    • theRow: Graphic3d_ZLayerId
    • theCol: Graphic3d_ZLayerId

    Returns number

  • delete(): void

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