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Hierarchy

Index

Constructors

Methods

  • Invert(): void
  • IsNegative(): boolean
  • Power(theN: Graphic3d_ZLayerId): void
  • Parameters

    • theN: Graphic3d_ZLayerId

    Returns void

  • RotationPart(): number
  • ScaleFactor(): number
  • SetRotation(theP: gp_Pnt2d, theAng: number): void
  • SetScale(theP: gp_Pnt2d, theS: number): void
  • SetScaleFactor(theS: number): void
  • SetTransformation_1(theFromSystem1: gp_Ax2d, theToSystem2: gp_Ax2d): void
  • SetTransformation_2(theToSystem: gp_Ax2d): void
  • SetTranslationPart(theV: gp_Vec2d): void
  • SetValues(a11: number, a12: number, a13: number, a21: number, a22: number, a23: number): void
  • Parameters

    • a11: number
    • a12: number
    • a13: number
    • a21: number
    • a22: number
    • a23: number

    Returns void

  • Transforms_1(theX: number, theY: number): void
  • Transforms_2(theCoord: gp_XY): void
  • Value(theRow: Graphic3d_ZLayerId, theCol: Graphic3d_ZLayerId): number
  • Parameters

    • theRow: Graphic3d_ZLayerId
    • theCol: Graphic3d_ZLayerId

    Returns number

  • delete(): void

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