Methods
Static Bernstein
- Bernstein(NbPoles: Graphic3d_ZLayerId, U: math_Vector, A: math_Matrix, DA: math_Matrix): void
Parameters
NbPoles: Graphic3d_ZLayerId
U: math_Vector
A: math_Matrix
DA: math_Matrix
Returns void
Static BernsteinMatrix
- BernsteinMatrix(NbPoles: Graphic3d_ZLayerId, U: math_Vector, A: math_Matrix): void
Parameters
NbPoles: Graphic3d_ZLayerId
U: math_Vector
A: math_Matrix
Returns void
Static SecondDerivativeBernstein
- SecondDerivativeBernstein(U: number, DDA: math_Vector): void
Parameters
U: number
DDA: math_Vector
Returns void
Static SplineFunction
- SplineFunction(NbPoles: Graphic3d_ZLayerId, Degree: Graphic3d_ZLayerId, Parameters: math_Vector, FlatKnots: math_Vector, A: math_Matrix, DA: math_Matrix, Index: math_IntegerVector): void
Parameters
NbPoles: Graphic3d_ZLayerId
Degree: Graphic3d_ZLayerId
Parameters: math_Vector
FlatKnots: math_Vector
A: math_Matrix
DA: math_Matrix
Index: math_IntegerVector
Returns void