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Constructors

Methods

  • Contains(theIndex: Graphic3d_ZLayerId): boolean
  • HasIndexNew_1(theIndex: Graphic3d_ZLayerId): boolean
  • HasIndexNew_2(): boolean
  • Index1(): Graphic3d_ZLayerId
  • Index2(): Graphic3d_ZLayerId
  • IndexNew(): Graphic3d_ZLayerId
  • Indices(theIndex1: Graphic3d_ZLayerId, theIndex2: Graphic3d_ZLayerId): void
  • Parameters

    • theIndex1: Graphic3d_ZLayerId
    • theIndex2: Graphic3d_ZLayerId

    Returns void

  • OppositeIndex(theI: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • SetIndex1(theIndex: Graphic3d_ZLayerId): void
  • SetIndex2(theIndex: Graphic3d_ZLayerId): void
  • SetIndexNew(theIndex: Graphic3d_ZLayerId): void
  • SetIndices(theIndex1: Graphic3d_ZLayerId, theIndex2: Graphic3d_ZLayerId): void
  • Parameters

    • theIndex1: Graphic3d_ZLayerId
    • theIndex2: Graphic3d_ZLayerId

    Returns void

  • SetUV(theU: number, theV: number): void
  • Parameters

    • theU: number
    • theV: number

    Returns void

  • UV(theU: number, theV: number): void
  • Parameters

    • theU: number
    • theV: number

    Returns void

  • delete(): void

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