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Hierarchy

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Constructors

Methods

  • IsDone(): boolean
  • OverlapElements(): BRepExtrema_MapOfIntegerPackedMapOfInteger
  • Perform(): void
  • PreCheckElements(a0: Graphic3d_ZLayerId, a1: Graphic3d_ZLayerId): any
  • SetTolerance(theTolerance: number): void
  • Tolerance(): number
  • delete(): void

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