Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

Index

Constructors

Methods

  • Box_1(theIndex: Graphic3d_ZLayerId): Graphic3d_BndBox3d
  • Parameters

    • theIndex: Graphic3d_ZLayerId

    Returns Graphic3d_BndBox3d

  • Center(theIndex: Graphic3d_ZLayerId, theAxis: Graphic3d_ZLayerId): number
  • Parameters

    • theIndex: Graphic3d_ZLayerId
    • theAxis: Graphic3d_ZLayerId

    Returns number

  • Clear(): void
  • Returns void

  • GetFaceID(theIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • theIndex: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • GetVertices(theIndex: Graphic3d_ZLayerId, theVertex1: BVH_Vec3d, theVertex2: BVH_Vec3d, theVertex3: BVH_Vec3d): void
  • Parameters

    • theIndex: Graphic3d_ZLayerId
    • theVertex1: BVH_Vec3d
    • theVertex2: BVH_Vec3d
    • theVertex3: BVH_Vec3d

    Returns void

  • Size(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • Swap(theIndex1: Graphic3d_ZLayerId, theIndex2: Graphic3d_ZLayerId): void
  • Parameters

    • theIndex1: Graphic3d_ZLayerId
    • theIndex2: Graphic3d_ZLayerId

    Returns void

  • delete(): void
  • Returns void

  • get_type_name(): number
  • Returns number

Generated using TypeDoc