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Hierarchy

Index

Constructors

Methods

  • Box_1(theIndex: Graphic3d_ZLayerId): Graphic3d_BndBox3d
  • Center(theIndex: Graphic3d_ZLayerId, theAxis: Graphic3d_ZLayerId): number
  • Clear(): void
  • GetFaceID(theIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • GetVertices(theIndex: Graphic3d_ZLayerId, theVertex1: BVH_Vec3d, theVertex2: BVH_Vec3d, theVertex3: BVH_Vec3d): void
  • Size(): Graphic3d_ZLayerId
  • Swap(theIndex1: Graphic3d_ZLayerId, theIndex2: Graphic3d_ZLayerId): void
  • delete(): void
  • get_type_name(): number

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