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Constructors

Methods

  • BuildModel(): boolean
  • Clean(): void
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • DiscretizeEdges(): boolean
  • GetEdgeDiscret(): any
  • GetFaceDiscret(): any
  • GetModel(): any
  • GetModelBuilder(): any
  • GetModelHealer(): any
  • GetPostProcessor(): any
  • GetPreProcessor(): any
  • GetRefCount(): Graphic3d_ZLayerId
  • HealModel(): boolean
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • PostProcessModel(): boolean
  • PreProcessModel(): boolean
  • SetEdgeDiscret(theEdgeDiscret: any): void
  • SetFaceDiscret(theFaceDiscret: any): void
  • SetModelBuilder(theBuilder: any): void
  • SetModelHealer(theModelHealer: any): void
  • SetPostProcessor(thePostProcessor: any): void
  • SetPreProcessor(thePreProcessor: any): void
  • delete(): void
  • get_type_name(): number

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