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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
BRepMesh_VertexInspector
Class BRepMesh_VertexInspector
Hierarchy
NCollection_CellFilter_InspectorXY
BRepMesh_VertexInspector
Index
Constructors
constructor
Methods
Add
Change
Vertices
Clear
Delete
Get
Coincident
Point
Get
List
Of
Del
Points
Get
Vertex
Inspect
Nb
Vertices
Set
Point
Set
Tolerance_
1
Set
Tolerance_
2
Shift
Vertices
delete
Coord
Is
Equal
Constructors
constructor
new BRep
Mesh_
Vertex
Inspector
(
theAllocator
:
Handle_NCollection_IncAllocator
)
:
BRepMesh_VertexInspector
Parameters
theAllocator:
Handle_NCollection_IncAllocator
Returns
BRepMesh_VertexInspector
Methods
Add
Add
(
theVertex
:
BRepMesh_Vertex
)
:
Graphic3d_ZLayerId
Parameters
theVertex:
BRepMesh_Vertex
Returns
Graphic3d_ZLayerId
Change
Vertices
Change
Vertices
(
)
:
any
Returns
any
Clear
Clear
(
)
:
void
Returns
void
Delete
Delete
(
theIndex
:
Graphic3d_ZLayerId
)
:
void
Parameters
theIndex:
Graphic3d_ZLayerId
Returns
void
Get
Coincident
Point
Get
Coincident
Point
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Get
List
Of
Del
Points
Get
List
Of
Del
Points
(
)
:
any
Returns
any
Get
Vertex
Get
Vertex
(
theIndex
:
Graphic3d_ZLayerId
)
:
BRepMesh_Vertex
Parameters
theIndex:
Graphic3d_ZLayerId
Returns
BRepMesh_Vertex
Inspect
Inspect
(
theTargetIndex
:
Graphic3d_ZLayerId
)
:
NCollection_CellFilter_Action
Parameters
theTargetIndex:
Graphic3d_ZLayerId
Returns
NCollection_CellFilter_Action
Nb
Vertices
Nb
Vertices
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Set
Point
Set
Point
(
thePoint
:
gp_XY
)
:
void
Parameters
thePoint:
gp_XY
Returns
void
Set
Tolerance_
1
Set
Tolerance_
1
(
theTolerance
:
number
)
:
void
Parameters
theTolerance:
number
Returns
void
Set
Tolerance_
2
Set
Tolerance_
2
(
theToleranceX
:
number
, theToleranceY
:
number
)
:
void
Parameters
theToleranceX:
number
theToleranceY:
number
Returns
void
Shift
Shift
(
thePnt
:
any
, theTol
:
number
)
:
any
Parameters
thePnt:
any
theTol:
number
Returns
any
Vertices
Vertices
(
)
:
any
Returns
any
delete
delete
(
)
:
void
Returns
void
Static
Coord
Coord
(
i
:
number
, thePnt
:
any
)
:
number
Parameters
i:
number
thePnt:
any
Returns
number
Static
Is
Equal
Is
Equal
(
theIndex
:
Graphic3d_ZLayerId
, theTargetIndex
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
theIndex:
Graphic3d_ZLayerId
theTargetIndex:
Graphic3d_ZLayerId
Returns
boolean
Exports
BRep
Mesh_
Vertex
Inspector
constructor
Add
Change
Vertices
Clear
Delete
Get
Coincident
Point
Get
List
Of
Del
Points
Get
Vertex
Inspect
Nb
Vertices
Set
Point
Set
Tolerance_
1
Set
Tolerance_
2
Shift
Vertices
delete
Coord
Is
Equal
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