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Hierarchy

Index

Constructors

Methods

  • Clear(): void
  • ComputeCenters(): void
  • IndicesOfBranche(Index: Graphic3d_ZLayerId, From: Graphic3d_ZLayerId, To: Graphic3d_ZLayerId): void
  • Init(S: TopoDS_Shape, Radius: number, Tol: number, NUBS: boolean): void
  • IsDone(): boolean
  • NbBranches(): Graphic3d_ZLayerId
  • NbSurfaces(): Graphic3d_ZLayerId
  • Perform(BuildShape: boolean): void
  • delete(): void

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