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Hierarchy

Index

Constructors

Methods

  • Derivatives(X: math_Vector, D: math_Matrix): boolean
  • GetBounds(InfBound: math_Vector, SupBound: math_Vector): void
  • GetMinimalDistance(): number
  • GetMinimalWeight(Weigths: IntTools_CArray1OfReal): void
  • GetSectionSize(): number
  • GetShape(NbPoles: Graphic3d_ZLayerId, NbKnots: Graphic3d_ZLayerId, Degree: Graphic3d_ZLayerId, NbPoles2d: Graphic3d_ZLayerId): void
  • Parameters

    • NbPoles: Graphic3d_ZLayerId
    • NbKnots: Graphic3d_ZLayerId
    • Degree: Graphic3d_ZLayerId
    • NbPoles2d: Graphic3d_ZLayerId

    Returns void

  • GetStateNumber(): Graphic3d_ZLayerId
  • GetTolerance_1(Tolerance: math_Vector, Tol: number): void
  • GetTolerance_2(BoundTol: number, SurfTol: number, AngleTol: number, Tol3d: math_Vector, Tol1D: math_Vector): void
  • Parameters

    • BoundTol: number
    • SurfTol: number
    • AngleTol: number
    • Tol3d: math_Vector
    • Tol1D: math_Vector

    Returns void

  • IsRational(): boolean
  • IsSolution(Sol: math_Vector, Tol: number): boolean
  • IsTangencyPoint(): boolean
  • Knots(TKnots: IntTools_CArray1OfReal): void
  • NbEquations(): Graphic3d_ZLayerId
  • NbVariables(): Graphic3d_ZLayerId
  • Resolution(IC2d: Graphic3d_ZLayerId, Tol: number, TolU: number, TolV: number): void
  • Section_1(Param: number, U1: number, V1: number, U2: number, V2: number, Pdeb: number, Pfin: number, C: gp_Circ): void
  • Set_1(Param: number): void
  • Set_2(First: number, Last: number): void
  • Set_3(Choix: Graphic3d_ZLayerId): void
  • Parameters

    • Choix: Graphic3d_ZLayerId

    Returns void

  • Tangent(U1: number, V1: number, U2: number, V2: number, TgFirst: gp_Vec, TgLast: gp_Vec, NormFirst: gp_Vec, NormLast: gp_Vec): void
  • TwistOnS1(): boolean
  • TwistOnS2(): boolean
  • Value(X: math_Vector, F: math_Vector): boolean
  • Values(X: math_Vector, F: math_Vector, D: math_Matrix): boolean
  • delete(): void

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