Constructors
constructor
- new BlendFunc_Tensor(NbRow: Graphic3d_ZLayerId, NbCol: Graphic3d_ZLayerId, NbMat: Graphic3d_ZLayerId): BlendFunc_Tensor
Parameters
NbRow: Graphic3d_ZLayerId
NbCol: Graphic3d_ZLayerId
NbMat: Graphic3d_ZLayerId
Methods
ChangeValue
- ChangeValue(Row: Graphic3d_ZLayerId, Col: Graphic3d_ZLayerId, Mat: Graphic3d_ZLayerId): number
Parameters
Row: Graphic3d_ZLayerId
Col: Graphic3d_ZLayerId
Mat: Graphic3d_ZLayerId
Returns number
Init
- Init(InitialValue: number): void
Multiply
- Multiply(Right: math_Vector, Product: math_Matrix): void
Parameters
Right: math_Vector
Product: math_Matrix
Returns void
Value
- Value(Row: Graphic3d_ZLayerId, Col: Graphic3d_ZLayerId, Mat: Graphic3d_ZLayerId): number
Parameters
Row: Graphic3d_ZLayerId
Col: Graphic3d_ZLayerId
Mat: Graphic3d_ZLayerId
Returns number