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Hierarchy

  • BlendFunc_Tensor

Index

Constructors

  • new BlendFunc_Tensor(NbRow: Graphic3d_ZLayerId, NbCol: Graphic3d_ZLayerId, NbMat: Graphic3d_ZLayerId): BlendFunc_Tensor
  • Parameters

    • NbRow: Graphic3d_ZLayerId
    • NbCol: Graphic3d_ZLayerId
    • NbMat: Graphic3d_ZLayerId

    Returns BlendFunc_Tensor

Methods

  • ChangeValue(Row: Graphic3d_ZLayerId, Col: Graphic3d_ZLayerId, Mat: Graphic3d_ZLayerId): number
  • Parameters

    • Row: Graphic3d_ZLayerId
    • Col: Graphic3d_ZLayerId
    • Mat: Graphic3d_ZLayerId

    Returns number

  • Init(InitialValue: number): void
  • Parameters

    • InitialValue: number

    Returns void

  • Multiply(Right: math_Vector, Product: math_Matrix): void
  • Parameters

    • Right: math_Vector
    • Product: math_Matrix

    Returns void

  • Value(Row: Graphic3d_ZLayerId, Col: Graphic3d_ZLayerId, Mat: Graphic3d_ZLayerId): number
  • Parameters

    • Row: Graphic3d_ZLayerId
    • Col: Graphic3d_ZLayerId
    • Mat: Graphic3d_ZLayerId

    Returns number

  • delete(): void
  • Returns void

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