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Constructors

Methods

  • Distance(theNode: gp_XYZ): number
  • Parameters

    Returns number

  • Distances(theXYZ: gp_XYZ, theMin: number, theMax: number): void
  • Parameters

    • theXYZ: gp_XYZ
    • theMin: number
    • theMax: number

    Returns void

  • IsOut_2(thePnt: gp_XYZ, theMaxDist: number): boolean
  • Parameters

    • thePnt: gp_XYZ
    • theMaxDist: number

    Returns boolean

  • IsValid(): boolean
  • Returns boolean

  • Project(theNode: gp_XYZ, theProjNode: gp_XYZ, theDist: number, theInside: boolean): boolean
  • Parameters

    • theNode: gp_XYZ
    • theProjNode: gp_XYZ
    • theDist: number
    • theInside: boolean

    Returns boolean

  • Radius(): number
  • Returns number

  • SetValid(isValid: boolean): void
  • Parameters

    • isValid: boolean

    Returns void

  • SquareDistance(theNode: gp_XYZ): number
  • Parameters

    Returns number

  • SquareDistances(theXYZ: gp_XYZ, theMin: number, theMax: number): void
  • Parameters

    • theXYZ: gp_XYZ
    • theMin: number
    • theMax: number

    Returns void

  • SquareExtent(): number
  • Returns number

  • U(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • V(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • delete(): void
  • Returns void

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