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Hierarchy

Index

Constructors

  • new Bnd_Sphere_2(theCntr: gp_XYZ, theRad: number, theU: Graphic3d_ZLayerId, theV: Graphic3d_ZLayerId): Bnd_Sphere_2

Methods

  • Distance(theNode: gp_XYZ): number
  • Distances(theXYZ: gp_XYZ, theMin: number, theMax: number): void
  • IsOut_2(thePnt: gp_XYZ, theMaxDist: number): boolean
  • IsValid(): boolean
  • Project(theNode: gp_XYZ, theProjNode: gp_XYZ, theDist: number, theInside: boolean): boolean
  • Radius(): number
  • SetValid(isValid: boolean): void
  • SquareDistance(theNode: gp_XYZ): number
  • SquareDistances(theXYZ: gp_XYZ, theMin: number, theMax: number): void
  • SquareExtent(): number
  • U(): Graphic3d_ZLayerId
  • V(): Graphic3d_ZLayerId
  • delete(): void

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