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Index

Constructors

Methods

  • Closed(IC: Graphic3d_ZLayerId): boolean
  • ClosedAndTangent(IC: Graphic3d_ZLayerId): boolean
  • Compute(): void
  • Contains_2(E: TopoDS_Edge, IndexInSpine: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Dists(IC: Graphic3d_ZLayerId, Dis1: number, Dis2: number): void
  • Parameters

    • IC: Graphic3d_ZLayerId
    • Dis1: number
    • Dis2: number

    Returns void

  • FaultyContour(I: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • GetDist(IC: Graphic3d_ZLayerId, Dis: number): void
  • Parameters

    • IC: Graphic3d_ZLayerId
    • Dis: number

    Returns void

  • GetDistAngle(IC: Graphic3d_ZLayerId, Dis: number, Angle: number): void
  • Parameters

    • IC: Graphic3d_ZLayerId
    • Dis: number
    • Angle: number

    Returns void

  • HasResult(): boolean
  • IsDone(): boolean
  • Length(IC: Graphic3d_ZLayerId): number
  • NbComputedSurfaces(IC: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • NbElements(): Graphic3d_ZLayerId
  • NbFaultyContours(): Graphic3d_ZLayerId
  • NbFaultyVertices(): Graphic3d_ZLayerId
  • NbSurf(IC: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • IC: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • PerformTwoCornerbyInter(Index: Graphic3d_ZLayerId): boolean
  • RelativeAbscissa(IC: Graphic3d_ZLayerId, V: TopoDS_Vertex): number
  • Reset(): void
  • ResetContour(IC: Graphic3d_ZLayerId): void
  • Parameters

    • IC: Graphic3d_ZLayerId

    Returns void

  • SetContinuity(InternalContinuity: GeomAbs_Shape, AngularTolerance: number): void
  • SetDist(Dis: number, IC: Graphic3d_ZLayerId, F: TopoDS_Face): void
  • Parameters

    Returns void

  • SetDistAngle(Dis: number, Angle: number, IC: Graphic3d_ZLayerId, F: TopoDS_Face): void
  • Parameters

    • Dis: number
    • Angle: number
    • IC: Graphic3d_ZLayerId
    • F: TopoDS_Face

    Returns void

  • SetDists(Dis1: number, Dis2: number, IC: Graphic3d_ZLayerId, F: TopoDS_Face): void
  • Parameters

    • Dis1: number
    • Dis2: number
    • IC: Graphic3d_ZLayerId
    • F: TopoDS_Face

    Returns void

  • SetParams(Tang: number, Tesp: number, T2d: number, TApp3d: number, TolApp2d: number, Fleche: number): void
  • Parameters

    • Tang: number
    • Tesp: number
    • T2d: number
    • TApp3d: number
    • TolApp2d: number
    • Fleche: number

    Returns void

  • Simulate(IC: Graphic3d_ZLayerId): void
  • Parameters

    • IC: Graphic3d_ZLayerId

    Returns void

  • delete(): void

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