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Methods

  • AddIndexPassing(Index: Graphic3d_ZLayerId): void
  • Parameters

    • Index: Graphic3d_ZLayerId

    Returns void

  • AddStatusFirstLast(Closed: boolean, HasFirst: boolean, HasLast: boolean): void
  • Parameters

    • Closed: boolean
    • HasFirst: boolean
    • HasLast: boolean

    Returns void

  • AddStatusFirst_1(Closed: boolean, HasFirst: boolean): void
  • Parameters

    • Closed: boolean
    • HasFirst: boolean

    Returns void

  • AddStatusFirst_2(Closed: boolean, HasLast: boolean, Index: Graphic3d_ZLayerId, P: IntSurf_PathPoint): void
  • Parameters

    Returns void

  • AddStatusLast_1(HasLast: boolean): void
  • Parameters

    • HasLast: boolean

    Returns void

  • AddStatusLast_2(HasLast: boolean, Index: Graphic3d_ZLayerId, P: IntSurf_PathPoint): void
  • Cut(Index: Graphic3d_ZLayerId): void
  • Parameters

    • Index: Graphic3d_ZLayerId

    Returns void

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • FirstPointIndex(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • GetRefCount(): Graphic3d_ZLayerId
  • HasFirstPoint(): boolean
  • Returns boolean

  • HasLastPoint(): boolean
  • Returns boolean

  • IncrementRefCounter(): void
  • IsClosed(): boolean
  • Returns boolean

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsTangentAtBegining(): boolean
  • Returns boolean

  • IsTangentAtEnd(): boolean
  • Returns boolean

  • LastPointIndex(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbPassingPoint(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbPoints(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • PassingPoint(Index: Graphic3d_ZLayerId, IndexLine: Graphic3d_ZLayerId, IndexPnts: Graphic3d_ZLayerId): void
  • Parameters

    • Index: Graphic3d_ZLayerId
    • IndexLine: Graphic3d_ZLayerId
    • IndexPnts: Graphic3d_ZLayerId

    Returns void

  • Reverse(): void
  • Returns void

  • SetTangencyAtBegining(IsTangent: boolean): void
  • Parameters

    • IsTangent: boolean

    Returns void

  • SetTangencyAtEnd(IsTangent: boolean): void
  • Parameters

    • IsTangent: boolean

    Returns void

  • SetTangentVector(V: gp_Vec, Index: Graphic3d_ZLayerId): void
  • Parameters

    • V: gp_Vec
    • Index: Graphic3d_ZLayerId

    Returns void

  • TangentVector(Index: Graphic3d_ZLayerId): gp_Vec
  • Parameters

    • Index: Graphic3d_ZLayerId

    Returns gp_Vec

  • delete(): void
  • get_type_name(): number

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