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Constructors

Methods

  • IsUPeriodic(): boolean
  • Returns boolean

  • IsVPeriodic(): boolean
  • Returns boolean

  • NbUKnots(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbUPoles(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbVKnots(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbVPoles(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • Pole(UIndex: Graphic3d_ZLayerId, VIndex: Graphic3d_ZLayerId): gp_Pnt
  • Parameters

    • UIndex: Graphic3d_ZLayerId
    • VIndex: Graphic3d_ZLayerId

    Returns gp_Pnt

  • UDegree(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • UKnot(UIndex: Graphic3d_ZLayerId): number
  • Parameters

    • UIndex: Graphic3d_ZLayerId

    Returns number

  • UMultiplicity(UIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • UIndex: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • VDegree(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • VKnot(UIndex: Graphic3d_ZLayerId): number
  • Parameters

    • UIndex: Graphic3d_ZLayerId

    Returns number

  • VMultiplicity(VIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • VIndex: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • Weight(UIndex: Graphic3d_ZLayerId, VIndex: Graphic3d_ZLayerId): number
  • Parameters

    • UIndex: Graphic3d_ZLayerId
    • VIndex: Graphic3d_ZLayerId

    Returns number

  • delete(): void
  • Returns void

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