Methods
Static ConeD0
- ConeD0(U: number, V: number, Pos: gp_Ax3, Radius: number, SAngle: number, P: gp_Pnt): void
Parameters
U: number
V: number
Radius: number
SAngle: number
Returns void
Static ConeD1
Parameters
U: number
V: number
Radius: number
SAngle: number
Returns void
Static ConeD2
- ConeD2(U: number, V: number, Pos: gp_Ax3, Radius: number, SAngle: number, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec, Vuu: gp_Vec, Vvv: gp_Vec, Vuv: gp_Vec): void
Parameters
U: number
V: number
Radius: number
SAngle: number
Returns void
Static ConeD3
- ConeD3(U: number, V: number, Pos: gp_Ax3, Radius: number, SAngle: number, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec, Vuu: gp_Vec, Vvv: gp_Vec, Vuv: gp_Vec, Vuuu: gp_Vec, Vvvv: gp_Vec, Vuuv: gp_Vec, Vuvv: gp_Vec): void
Parameters
U: number
V: number
Radius: number
SAngle: number
Returns void
Static ConeDN
- ConeDN(U: number, V: number, Pos: gp_Ax3, Radius: number, SAngle: number, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
Parameters
U: number
V: number
Radius: number
SAngle: number
Nu: Graphic3d_ZLayerId
Nv: Graphic3d_ZLayerId
Static ConeParameters
- ConeParameters(Pos: gp_Ax3, Radius: number, SAngle: number, P: gp_Pnt, U: number, V: number): void
Parameters
Radius: number
SAngle: number
U: number
V: number
Returns void
Static ConeUIso
- ConeUIso(Pos: gp_Ax3, Radius: number, SAngle: number, U: number): gp_Lin
Parameters
Radius: number
SAngle: number
U: number
Static ConeVIso
- ConeVIso(Pos: gp_Ax3, Radius: number, SAngle: number, V: number): gp_Circ
Parameters
Radius: number
SAngle: number
V: number
Static ConeValue
- ConeValue(U: number, V: number, Pos: gp_Ax3, Radius: number, SAngle: number): gp_Pnt
Parameters
U: number
V: number
Radius: number
SAngle: number
Static CylinderD0
- CylinderD0(U: number, V: number, Pos: gp_Ax3, Radius: number, P: gp_Pnt): void
Parameters
U: number
V: number
Radius: number
Returns void
Static CylinderD1
Parameters
U: number
V: number
Radius: number
Returns void
Static CylinderD2
Parameters
U: number
V: number
Radius: number
Returns void
Static CylinderD3
- CylinderD3(U: number, V: number, Pos: gp_Ax3, Radius: number, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec, Vuu: gp_Vec, Vvv: gp_Vec, Vuv: gp_Vec, Vuuu: gp_Vec, Vvvv: gp_Vec, Vuuv: gp_Vec, Vuvv: gp_Vec): void
Parameters
U: number
V: number
Radius: number
Returns void
Static CylinderDN
- CylinderDN(U: number, V: number, Pos: gp_Ax3, Radius: number, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
Parameters
U: number
V: number
Radius: number
Nu: Graphic3d_ZLayerId
Nv: Graphic3d_ZLayerId
Static CylinderParameters
- CylinderParameters(Pos: gp_Ax3, Radius: number, P: gp_Pnt, U: number, V: number): void
Parameters
Radius: number
U: number
V: number
Returns void
Static CylinderUIso
- CylinderUIso(Pos: gp_Ax3, Radius: number, U: number): gp_Lin
Static CylinderValue
- CylinderValue(U: number, V: number, Pos: gp_Ax3, Radius: number): gp_Pnt
Parameters
U: number
V: number
Radius: number
Static D3_1
- D3_1(U: number, V: number, C: gp_Cone, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec, Vuu: gp_Vec, Vvv: gp_Vec, Vuv: gp_Vec, Vuuu: gp_Vec, Vvvv: gp_Vec, Vuuv: gp_Vec, Vuvv: gp_Vec): void
Static D3_2
- D3_2(U: number, V: number, C: gp_Cylinder, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec, Vuu: gp_Vec, Vvv: gp_Vec, Vuv: gp_Vec, Vuuu: gp_Vec, Vvvv: gp_Vec, Vuuv: gp_Vec, Vuvv: gp_Vec): void
Static D3_3
- D3_3(U: number, V: number, S: gp_Sphere, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec, Vuu: gp_Vec, Vvv: gp_Vec, Vuv: gp_Vec, Vuuu: gp_Vec, Vvvv: gp_Vec, Vuuv: gp_Vec, Vuvv: gp_Vec): void
Static D3_4
- D3_4(U: number, V: number, T: gp_Torus, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec, Vuu: gp_Vec, Vvv: gp_Vec, Vuv: gp_Vec, Vuuu: gp_Vec, Vvvv: gp_Vec, Vuuv: gp_Vec, Vuvv: gp_Vec): void
Static DN_1
- DN_1(U: number, V: number, Pl: gp_Pln, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
Parameters
U: number
V: number
Nu: Graphic3d_ZLayerId
Nv: Graphic3d_ZLayerId
Static DN_2
- DN_2(U: number, V: number, C: gp_Cone, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
Parameters
U: number
V: number
Nu: Graphic3d_ZLayerId
Nv: Graphic3d_ZLayerId
Static DN_3
- DN_3(U: number, V: number, C: gp_Cylinder, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
Parameters
U: number
V: number
Nu: Graphic3d_ZLayerId
Nv: Graphic3d_ZLayerId
Static DN_4
- DN_4(U: number, V: number, S: gp_Sphere, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
Parameters
U: number
V: number
Nu: Graphic3d_ZLayerId
Nv: Graphic3d_ZLayerId
Static DN_5
- DN_5(U: number, V: number, T: gp_Torus, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
Parameters
U: number
V: number
Nu: Graphic3d_ZLayerId
Nv: Graphic3d_ZLayerId
Static Parameters_1
- Parameters_1(Pl: gp_Pln, P: gp_Pnt, U: number, V: number): void
Static PlaneDN
- PlaneDN(U: number, V: number, Pos: gp_Ax3, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
Parameters
U: number
V: number
Nu: Graphic3d_ZLayerId
Nv: Graphic3d_ZLayerId
Static PlaneParameters
- PlaneParameters(Pos: gp_Ax3, P: gp_Pnt, U: number, V: number): void
Static SphereD0
- SphereD0(U: number, V: number, Pos: gp_Ax3, Radius: number, P: gp_Pnt): void
Parameters
U: number
V: number
Radius: number
Returns void
Static SphereD1
Parameters
U: number
V: number
Radius: number
Returns void
Static SphereD2
Parameters
U: number
V: number
Radius: number
Returns void
Static SphereD3
- SphereD3(U: number, V: number, Pos: gp_Ax3, Radius: number, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec, Vuu: gp_Vec, Vvv: gp_Vec, Vuv: gp_Vec, Vuuu: gp_Vec, Vvvv: gp_Vec, Vuuv: gp_Vec, Vuvv: gp_Vec): void
Parameters
U: number
V: number
Radius: number
Returns void
Static SphereDN
- SphereDN(U: number, V: number, Pos: gp_Ax3, Radius: number, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
Parameters
U: number
V: number
Radius: number
Nu: Graphic3d_ZLayerId
Nv: Graphic3d_ZLayerId
Static SphereParameters
- SphereParameters(Pos: gp_Ax3, Radius: number, P: gp_Pnt, U: number, V: number): void
Parameters
Radius: number
U: number
V: number
Returns void
Static SphereValue
- SphereValue(U: number, V: number, Pos: gp_Ax3, Radius: number): gp_Pnt
Parameters
U: number
V: number
Radius: number
Static TorusD0
- TorusD0(U: number, V: number, Pos: gp_Ax3, MajorRadius: number, MinorRadius: number, P: gp_Pnt): void
Parameters
U: number
V: number
MajorRadius: number
MinorRadius: number
Returns void
Static TorusD1
- TorusD1(U: number, V: number, Pos: gp_Ax3, MajorRadius: number, MinorRadius: number, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec): void
Parameters
U: number
V: number
MajorRadius: number
MinorRadius: number
Returns void
Static TorusD2
- TorusD2(U: number, V: number, Pos: gp_Ax3, MajorRadius: number, MinorRadius: number, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec, Vuu: gp_Vec, Vvv: gp_Vec, Vuv: gp_Vec): void
Parameters
U: number
V: number
MajorRadius: number
MinorRadius: number
Returns void
Static TorusD3
- TorusD3(U: number, V: number, Pos: gp_Ax3, MajorRadius: number, MinorRadius: number, P: gp_Pnt, Vu: gp_Vec, Vv: gp_Vec, Vuu: gp_Vec, Vvv: gp_Vec, Vuv: gp_Vec, Vuuu: gp_Vec, Vvvv: gp_Vec, Vuuv: gp_Vec, Vuvv: gp_Vec): void
Parameters
U: number
V: number
MajorRadius: number
MinorRadius: number
Returns void
Static TorusDN
- TorusDN(U: number, V: number, Pos: gp_Ax3, MajorRadius: number, MinorRadius: number, Nu: Graphic3d_ZLayerId, Nv: Graphic3d_ZLayerId): gp_Vec
Parameters
U: number
V: number
MajorRadius: number
MinorRadius: number
Nu: Graphic3d_ZLayerId
Nv: Graphic3d_ZLayerId
Static TorusParameters
- TorusParameters(Pos: gp_Ax3, MajorRadius: number, MinorRadius: number, P: gp_Pnt, U: number, V: number): void
Parameters
MajorRadius: number
MinorRadius: number
U: number
V: number
Returns void
Static TorusUIso
- TorusUIso(Pos: gp_Ax3, MajorRadius: number, MinorRadius: number, U: number): gp_Circ
Parameters
MajorRadius: number
MinorRadius: number
U: number
Static TorusVIso
- TorusVIso(Pos: gp_Ax3, MajorRadius: number, MinorRadius: number, V: number): gp_Circ
Parameters
MajorRadius: number
MinorRadius: number
V: number
Static TorusValue
- TorusValue(U: number, V: number, Pos: gp_Ax3, MajorRadius: number, MinorRadius: number): gp_Pnt
Parameters
U: number
V: number
MajorRadius: number
MinorRadius: number