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Hierarchy

Index

Constructors

Methods

  • IsDone(): boolean
  • IsMin(N: Graphic3d_ZLayerId): boolean
  • NbExt(): Graphic3d_ZLayerId
  • Perform_1(P: gp_Pnt, C: gp_Lin, Tol: number, Uinf: number, Usup: number): void
  • Perform_2(P: gp_Pnt, C: gp_Circ, Tol: number, Uinf: number, Usup: number): void
  • Perform_3(P: gp_Pnt, C: gp_Elips, Tol: number, Uinf: number, Usup: number): void
  • Perform_4(P: gp_Pnt, C: gp_Hypr, Tol: number, Uinf: number, Usup: number): void
  • Perform_5(P: gp_Pnt, C: gp_Parab, Tol: number, Uinf: number, Usup: number): void
  • SquareDistance(N: Graphic3d_ZLayerId): number
  • delete(): void

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