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Hierarchy

Index

Constructors

Methods

  • GetStateNumber(): Graphic3d_ZLayerId
  • LoadQuad(S: Adaptor3d_Surface, theUf: number, theUl: number, theVf: number, theVl: number): void
  • NbVariables(): Graphic3d_ZLayerId
  • QuadricParameters(theCT: math_Vector, theUV: math_Vector): void
  • Value(theX: math_Vector, theF: number): boolean
  • delete(): void

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