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Hierarchy

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Constructors

Methods

  • D0(theU: number, theV: number, theValue: gp_Pnt): void
  • DN(theU: number, theV: number, theDerU: Graphic3d_ZLayerId, theDerV: Graphic3d_ZLayerId): gp_Vec
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • SetOffsetValue(theOffset: number): void
  • delete(): void
  • get_type_name(): number

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