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Constructors

Methods

  • Activate(): void
  • Returns void

  • BackfacingModel(): V3d_TypeOfBackfacingModel
  • Returns V3d_TypeOfBackfacingModel

  • ChangeHiddenObjects(): any
  • Returns any

  • Compute(): void
  • Returns void

  • ComputedMode(): boolean
  • Returns boolean

  • ConsiderZoomPersistenceObjects(): number
  • Returns number

  • ContainsFacet_1(): boolean
  • Returns boolean

  • ContainsFacet_2(theSet: Graphic3d_MapOfStructure): boolean
  • Parameters

    • theSet: Graphic3d_MapOfStructure

    Returns boolean

  • Deactivate(): void
  • Returns void

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • DisplayedStructures(theStructures: Graphic3d_MapOfStructure): void
  • Parameters

    • theStructures: Graphic3d_MapOfStructure

    Returns void

  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • Parameters

    • theOStream: Standard_OStream
    • theDepth: Graphic3d_ZLayerId

    Returns void

  • FBOGetDimensions(theFbo: Handle_Standard_Transient, theWidth: Graphic3d_ZLayerId, theHeight: Graphic3d_ZLayerId, theWidthMax: Graphic3d_ZLayerId, theHeightMax: Graphic3d_ZLayerId): void
  • Parameters

    • theFbo: Handle_Standard_Transient
    • theWidth: Graphic3d_ZLayerId
    • theHeight: Graphic3d_ZLayerId
    • theWidthMax: Graphic3d_ZLayerId
    • theHeightMax: Graphic3d_ZLayerId

    Returns void

  • GetRefCount(): Graphic3d_ZLayerId
  • GraduatedTrihedronErase(): void
  • Returns void

  • GraduatedTrihedronMinMaxValues(theMin: OpenGl_Vec3, theMax: OpenGl_Vec3): void
  • Parameters

    • theMin: OpenGl_Vec3
    • theMax: OpenGl_Vec3

    Returns void

  • HiddenObjects(): any
  • Returns any

  • Identification(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • IncrementRefCounter(): void
  • InitXR(): boolean
  • Returns boolean

  • InsertLayerAfter(theNewLayerId: Graphic3d_ZLayerId, theSettings: Graphic3d_ZLayerSettings, theLayerBefore: Graphic3d_ZLayerId): void
  • Parameters

    Returns void

  • InsertLayerBefore(theNewLayerId: Graphic3d_ZLayerId, theSettings: Graphic3d_ZLayerSettings, theLayerAfter: Graphic3d_ZLayerId): void
  • Parameters

    Returns void

  • Invalidate(): void
  • Returns void

  • InvalidateBVHData(theLayerId: Graphic3d_ZLayerId): void
  • Parameters

    • theLayerId: Graphic3d_ZLayerId

    Returns void

  • InvalidateZLayerBoundingBox(theLayerId: Graphic3d_ZLayerId): void
  • Parameters

    • theLayerId: Graphic3d_ZLayerId

    Returns void

  • IsActive(): boolean
  • Returns boolean

  • IsActiveXR(): boolean
  • Returns boolean

  • IsComputed_1(theStructId: Graphic3d_ZLayerId, theComputedStruct: Handle_Graphic3d_Structure): boolean
  • Parameters

    • theStructId: Graphic3d_ZLayerId
    • theComputedStruct: Handle_Graphic3d_Structure

    Returns boolean

  • IsDefined(): boolean
  • Returns boolean

  • IsInstance_2(theTypeName: string): boolean
  • IsInvalidated(): boolean
  • Returns boolean

  • IsKind_2(theTypeName: string): boolean
  • IsRemoved(): boolean
  • Returns boolean

  • Layer(theLayerId: Graphic3d_ZLayerId): any
  • Parameters

    • theLayerId: Graphic3d_ZLayerId

    Returns any

  • Layers(): any
  • Returns any

  • MinMaxValues_1(theToIncludeAuxiliary: boolean): Bnd_Box
  • Parameters

    • theToIncludeAuxiliary: boolean

    Returns Bnd_Box

  • MinMaxValues_2(theSet: Graphic3d_MapOfStructure, theToIncludeAuxiliary: boolean): Bnd_Box
  • Parameters

    • theSet: Graphic3d_MapOfStructure
    • theToIncludeAuxiliary: boolean

    Returns Bnd_Box

  • NumberOfDisplayedStructures(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • ProcessXRInput(): void
  • Returns void

  • ReCompute(theStructure: Handle_Graphic3d_Structure): void
  • Parameters

    • theStructure: Handle_Graphic3d_Structure

    Returns void

  • Redraw(): void
  • Returns void

  • RedrawImmediate(): void
  • Returns void

  • ReleaseXR(): void
  • Returns void

  • Remove(): void
  • Returns void

  • RemoveZLayer(theLayerId: Graphic3d_ZLayerId): void
  • Parameters

    • theLayerId: Graphic3d_ZLayerId

    Returns void

  • Resized(): void
  • Returns void

  • SetBackfacingModel(theModel: V3d_TypeOfBackfacingModel): void
  • Parameters

    • theModel: V3d_TypeOfBackfacingModel

    Returns void

  • SetComputedMode(theMode: boolean): void
  • Parameters

    • theMode: boolean

    Returns void

  • SetImageBasedLighting(theToEnableIBL: boolean): void
  • Parameters

    • theToEnableIBL: boolean

    Returns void

  • SetImmediateModeDrawToFront(theDrawToFrontBuffer: boolean): boolean
  • Parameters

    • theDrawToFrontBuffer: boolean

    Returns boolean

  • SetShadingModel(theModel: V3d_TypeOfShadingModel): void
  • Parameters

    • theModel: V3d_TypeOfShadingModel

    Returns void

  • SetUnitFactor(theFactor: number): void
  • Parameters

    • theFactor: number

    Returns void

  • SetXRSession(theSession: any): void
  • Parameters

    • theSession: any

    Returns void

  • SetupXRPosedCamera(): void
  • Returns void

  • ShadingModel(): V3d_TypeOfShadingModel
  • Returns V3d_TypeOfShadingModel

  • StatisticInformation_1(): XCAFDoc_PartId
  • Returns XCAFDoc_PartId

  • SynchronizeXRBaseToPosedCamera(): void
  • Returns void

  • SynchronizeXRPosedToBaseCamera(): void
  • Returns void

  • TurnViewXRCamera(theTrsfTurn: gp_Trsf): void
  • Parameters

    Returns void

  • UnitFactor(): number
  • Returns number

  • UnsetXRPosedCamera(): void
  • Returns void

  • Update(theLayerId: Graphic3d_ZLayerId): void
  • Parameters

    • theLayerId: Graphic3d_ZLayerId

    Returns void

  • XRSession(): any
  • Returns any

  • ZLayerMax(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • delete(): void
  • get_type_name(): number

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