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Hierarchy

  • Graphic3d_CullingTool

Index

Constructors

Methods

  • CacheClipPtsProjections(): void
  • Returns void

  • CameraDirection(): OpenGl_Vec3d
  • Returns OpenGl_Vec3d

  • CameraEye(): OpenGl_Vec3d
  • Returns OpenGl_Vec3d

  • IsCulled(theCtx: any, theMinPnt: OpenGl_Vec3d, theMaxPnt: OpenGl_Vec3d, theIsInside: boolean): boolean
  • Parameters

    • theCtx: any
    • theMinPnt: OpenGl_Vec3d
    • theMaxPnt: OpenGl_Vec3d
    • theIsInside: boolean

    Returns boolean

  • IsOutFrustum(theMinPnt: OpenGl_Vec3d, theMaxPnt: OpenGl_Vec3d, theIsInside: boolean): boolean
  • Parameters

    • theMinPnt: OpenGl_Vec3d
    • theMaxPnt: OpenGl_Vec3d
    • theIsInside: boolean

    Returns boolean

  • IsTooDistant(theCtx: any, theMinPnt: OpenGl_Vec3d, theMaxPnt: OpenGl_Vec3d, theIsInside: boolean): boolean
  • Parameters

    • theCtx: any
    • theMinPnt: OpenGl_Vec3d
    • theMaxPnt: OpenGl_Vec3d
    • theIsInside: boolean

    Returns boolean

  • IsTooSmall(theCtx: any, theMinPnt: OpenGl_Vec3d, theMaxPnt: OpenGl_Vec3d): boolean
  • Parameters

    • theCtx: any
    • theMinPnt: OpenGl_Vec3d
    • theMaxPnt: OpenGl_Vec3d

    Returns boolean

  • ProjectionMatrix(): OpenGl_Mat4d
  • Returns OpenGl_Mat4d

  • SetCullingDistance(theCtx: any, theDistance: number): void
  • Parameters

    • theCtx: any
    • theDistance: number

    Returns void

  • SetCullingSize(theCtx: any, theSize: number): void
  • Parameters

    • theCtx: any
    • theSize: number

    Returns void

  • SetViewportSize(theViewportWidth: Graphic3d_ZLayerId, theViewportHeight: Graphic3d_ZLayerId, theResolutionRatio: number): void
  • Parameters

    • theViewportWidth: Graphic3d_ZLayerId
    • theViewportHeight: Graphic3d_ZLayerId
    • theResolutionRatio: number

    Returns void

  • SignedPlanePointDistance(theNormal: OpenGl_Vec4d, thePnt: OpenGl_Vec4d): number
  • Parameters

    • theNormal: OpenGl_Vec4d
    • thePnt: OpenGl_Vec4d

    Returns number

  • ViewportHeight(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • ViewportWidth(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • WorldViewMatrix(): OpenGl_Mat4d
  • Returns OpenGl_Mat4d

  • delete(): void
  • Returns void

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