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Hierarchy

Index

Constructors

Methods

  • Alpha(): number
  • Returns number

  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • Parameters

    • theOStream: Standard_OStream
    • theDepth: Graphic3d_ZLayerId

    Returns void

  • Emission(): OpenGl_Vec3
  • Returns OpenGl_Vec3

  • IOR(): number
  • Returns number

  • Metallic(): number
  • Returns number

  • NormalizedRoughness(): number
  • Returns number

  • Roughness_2(): number
  • Returns number

  • SetAlpha(theAlpha: number): void
  • Parameters

    • theAlpha: number

    Returns void

  • SetEmission(theEmission: OpenGl_Vec3): void
  • Parameters

    • theEmission: OpenGl_Vec3

    Returns void

  • SetIOR(theIOR: number): void
  • Parameters

    • theIOR: number

    Returns void

  • SetMetallic(theMetallic: number): void
  • Parameters

    • theMetallic: number

    Returns void

  • SetRoughness(theRoughness: number): void
  • Parameters

    • theRoughness: number

    Returns void

  • delete(): void
  • Returns void

  • MinRoughness(): number
  • Returns number

  • RoughnessFromSpecular(theSpecular: Quantity_Color, theShiness: number): number
  • Roughness_1(theNormalizedRoughness: number): number
  • Parameters

    • theNormalizedRoughness: number

    Returns number

  • SpecIBLMapSamplesFactor(theProbability: number, theRoughness: number): number
  • Parameters

    • theProbability: number
    • theRoughness: number

    Returns number

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